There Is No Clock is a one week prototype for the NYU Game Center's Major Studio Fall course, based on the prompt "childhood memory" and the constraint to use our engine of choice in an unconventional way. There Is No Clock is about a child having to wait for five minutes, and does not have a true win state.

StatusReleased
PlatformsHTML5
AuthorMintea Makes
Made withTwine
TagsTwine

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